The M.O. of H.R.: Hiring Practices of Developers and Publishers
By Jamil Moledina
Reporting on the state of hiring today, based on interviews with developer hiring managers and recruiters

Climbing the Engineering Ladder: From Entry-Level to Project Lead
By Michael Saladino
How in-house skills development can help you advance

Reflections on Game Education
By Kenneth Wong
What was relevant and what was missing from the game education of entry-level developers in the fields of Art, Animation, Game Design, Audio, and Programming.

The Teaching Dilemma
By Kenneth Wong
Exploration of the Catch-22 faced by educational institutions seeking developers with teaching credentials

Must-Know Technologies
By Peter Sheerin
Seven technologies that are required skills for graduates

Game School Directory 2004
Our comprehensive listing of North American schools and universities along with a sample of international institutions, updated for 2004, that offer degrees and programs in various game development disciplines. contains a wealth of information, including accreditation status, tuition, programs offered, length of program, and more.

 

 

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