Postmortem
Sam & Max: A Journey through episodic Gaming

By Kevin Bruner, Dan Connors, Steve Purcell, et al.
Do the words “episode one” still make you groan from the 12 times you watched all the Star Wars movies in one session? To developers, they signify a new day. Telltale Games, working with Sam & Max creator Steve Purcell, embarked on a months-long journey to create a game series that would be episodic in both content and distribution cycle. A handful of company insiders share how the plan came to fruition and what measures they took to adapt to the new schedule.

State of the Industry: Digital Distribution
By Paul Hyman
Are video games retreating from store shelves en masse to fully join their digitally exclusive brethren, to create a game version of the  iTunes Music Store? With digital distribution, developers and publishers—even of console games—are not only cutting out the middleman, but also enhancing their products. And they need more than just a lower price point to make it work.

Insecure Players: How sloppy code leaves gamers exposed
By Dave Weinstein and Michael Howard
When game developers talk about player protection, they're usually referring to cheating. However, some developers are coming to see that there's more at stake in matters of security. Microsoft security experts Dave Weinstein and Michael Howard consider how the machines of online game players might be left exposed to virtual perpetrators.

Interview: GameLab’s Peter Lee
By Brandon Sheffield
GameLab: Add one part casual game developer, one part nonprofit educator, and one part funding innovator—mix and serve.

 

Game Plan
By Simon Carless
Serving Duty

Heads Up Display
Mobile game developers respond to Apple’s new iPhone, Doug Lowenstein’s run of the mouth, a preview of the next Game Developer, and more.

Skunk Works
By Ronnie Ashlock
Skymatter’s Mudbox 1.0

A Thousand Words
Atari's Bullet Witch

Business Level
By Jon Goldman 
Keep Your Employees

Pixel Pusher
By Steve Theodore
The Black Art of Pivot Animation

The Inner Product
By Mick West
Practical Fluid Dynamics: Part I

Game Shui
By Noah Falstein
Casual Starters

Aural Fixation
By Jesse Harlin
The Great Conjunction

 

 

 


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