Physics Has Limitless Observable Possibilities! Okay, maybe the title of this game doesn’t exactly make you want to jump out of your seat and shoot some zombies, but you can’t knock the team that built it. Three DigiPen students share what went right and what went wrong in creating this physics-based puzzle game.
Once upon a time you had an idea for a video game. You said, “I just have to make this!” And so you did. You drew up some design documents. You doodled on the back of your checkbook. And one day, with the help of a few friends, it all came together when you realized you could morph an existing game engine into your very own dream game. Was it all just fun and games, or is it possible to claim that experience on your resume? Can you get a job if you’ve only ever developed mods?
Taxicab Confessions? How about Developer Diaries? If you’ve ever wondered what a game developer actually does each day at work, here’s your chance to find out. We asked three pros to take notes on a typical day and put together a journal of what happened. In this exclusive article, take a peek at what goes on inside three studios.
Ten things things you need to know right now to prepare you for life as a video game programmer, modeler, animator, designer, or producer. Undecided? These tips do more than just guide—they also shed light on the personality profiles of each profession so you can ask yourself where you’ll fit in best.