Despite years of experience building MMOs, SOE found itself in uncharted territory when it decided to create a kid-friendly, casual virtual world. Old assumptions had to be cast aside and new methodologies adopted to create a game that young players would take to heart.
How much is your job worth? For our annual survey we crunched the numbers across discipline, experience, gender, and region, as well as new stats for the independent developer sector.
Current languages in use by game programmers were not created with multithreaded concurrency in mind. Erlang, a language built from the ground up for concurrency by the telecommunications industry, may offer a solution.
As one of the original Gang of Four who left Atari to form Activision, David Crane helped lay the foundation for the game industry that we know today. We caught up with the die-hard coder and found him at work on iPhone development.
Doom has an enduring legacy in the game industry. Here, BioShock 2's Jean-Paul LeBreton looks at the venerable title to see what lessons it can teach modern game designers.