GDMag
November 2011
Purchase

FEATURES

Postmortem: Crimson Alliance
By Phil Wattenbarger

Crimson Alliance is one of the first games on XBLA to use microtransactions. It also went for a different angle on the action RPG, by emphasizing action much more than role playing or stat building. It turned out that one of the most important variables to fans enjoying both of these was the messaging--which developer Certain Affinity feels could have gone much better.

The Game Developer 50
By Brandon Sheffield and Frank Cifaldi

We talk a lot about companies doing things well, or poorly--but how often do we celebrate the people that power our industry? Our third annual list of the best and brightest in the industry tried to do just that. heron we present 50-plus game developers that made big waves in 2011 and beyond.

The Game Entity
By Michael A.Carr-Robb-John

The game entity is a venerable but aging part of game development. But we're still using it! This article discusses where the game entity has been, where it's going, what we're doing with it, and why.

DEPARTMENTS/COLUMNS

Game Plan
Brandon Sheffield
Interactive History
Heads Up Display
New games for vintage consoles, Michael Jackson visits Sega, and ASCII Animator released
Tool Box
David Hellman
Corel Painter 12
The Inner Product
Peter Drescher
Programming FMOD for Android
Design Of The Times
Soren Johnson
Taking Feedback
Pixel Pusher
Steve Theodore
Get The Memo
The Business
Kim Pallister
Efficiency...For Whom?
GDC Jobs
Matthew Kumar
Recruitment at GDC Online
Aural Fixation
Jesse Harlin
Separation Anxiety
GDC News
Staff
2011 Game Developers Conference Europe Hosts More Than 2,000 Attendees, GDC China Honors Winners of Shanghai, Beijing Game Jams
Good Job!
Brandon Sheffield
Ken Taya Q and A, Who Went Where, and New Studios
Educated Play
Tom Curtis
A Flipping Good Time
Arrested Development
Matthew Wasteland
Sandwich Pitches
Facebook Twitter
Gamasutra
GDC
Frontline